The networking algorithms are designed with XR in mind and focus on interaction between users.
Our SDK is not dependent on specific hardware suppliers, you choose the hardware.
No line of sight needed
Our SDK is compatible with technologies that eliminate the need for line of sight.
Easy and fast integration
Reliable software codebase which can be easily integrated into new and existing 3D content.
Our SDK is currently being tested with the 5G network, which will be avaiable soon.
Connect and interact with every XR-setup or other devices to the virtual environment.
Explore the VRee SDK, try now for 30 days
Dutch Army - CCT200
TRAINING & SIMULATIONS - As commissioned by the Dutch army, a CCT-200 procedure training was created by the VRee development team. The training teaches new recruits the procedure to assemble the CCT-200 satellite terminal.
TRAINING & SIMULATIONS - Apollo Journey, in collaboration with Ditts, has created a training for the Dutch fire department using the Vive Focus. In this training the user enters a house with a kitchen fire and attempts to put out this fire.
ART - Both creative and technical, musician-inventor Chagall has used the VRee SDK to provide full body digital input for performances creating live music and graphics. Showcasing at SXSW Chagall has proven the portability and versatility of the VRee Platform.
ENTERTAINMENT - Award winning VR studio Pillow’s Willow has taken the VRee SDK to create their groundbreaking first ever full body VR arcade game Exodus Burned. First of its kind but already proven its quality to worldwide audiences.
ENTERTAINMENT - Laserbots is a showcase game developed by the VRee team to explore the limits of the multiplayer VR experience. This game contains multiplayer full body vr, live stream clients, and audience participation via phone and tablet.